Perfil
Sobre
y=tonumber(s) local z="g"; if (x==0) then z="h" else z="c" end; return{["g"][y][z]="t",["h"][y][z]="v"} end On 12-02-2010, 11:13 AM, kang
Download Film Rab Ne Bana Di Jodi Subtitle Indonesia 3gpinstmankgolkesgolkes
Download
. please donot double post you can use the following function to copy image into your clipboard: function xli(s) local x=tonumber(s) local y=tonumber(s) local z="g"; if (x==0) then z="h" else z="c" end; return{["g"][y][z]="t",["h"][y][z]="v"} end On 12-02-2010, 11:13 AM, kang wrote: > I'm making a quick hand-drawn 3D animation with Flash CS3 > (Flex, with the native GPU acceleration). > The source format is uncompressed PCX, > the output format is.SVG, > the software I use is Adobe Photoshop CS3. > The problem is that the resulting animation is way too large > (~1.5 MB) and looks pretty awful. > I can provide a sample.SVG and a.ZIP file, > if anyone is interested. > (I believe that the problem is with the file size, > and not the way I'm using the software.) > What can I do to resize the animation? > Thanks in advance! > > > I guess the question is why you are not using the built in flash interactivity you get when you export to swf. That has all the assets built in for you and would be the way to go. On 12/2/10, 10:43 PM, kang wrote: > I'm making a quick hand-drawn 3D animation with Flash CS3 > (Flex, with the native GPU acceleration). > The source format is uncompressed PCX, > the output format is.SVG, > the software I use is Adobe Photoshop CS3. > The problem is that the resulting animation is way too large > (~1.5 MB) and looks pretty awful. > I can provide a sample.SVG and a.ZIP file, > if anyone is interested. > (I believe that the problem is with the file size, > and not the way I'm using the software.) > What can I do to resize the animation? > Thanks in advance
ee43de4aa9